Live Action Role Playing Game
The Boogeymen Faction
A Faction solely made up of mutants, The Boogeymen Faction began when mutated people living in squalor on the edge joined forces and started looking for a safe place to live. All Boogeymen have some sort of physical mutation, some easier to hide than others. Their genetic mutations like horns, strange colored eyes, scales, tails, and a huge variety of other inhuman like qualities caused them to be abandoned. The name Boogeymen began as an allusion to old world monster stories of strange creatures hiding in the dark. Tired of being called demons, being the outcasts of communities, and hunted down by the Saints Faction, they decided to fight for a home. During their war for a territory they earned the reputation of being fierce warriors with deadly skills and intimidating magical abilities. They soon fought hate with hate which lead them down a dark path and caused a group of their most veteran fighters to loose themselves in war and magic. It is said they delved into "dark magic" and could not be saved. The Boogeymen leaders tried every avenue to help these fighters, but they were too far gone. They were cast out and began calling themselves the Hellion Faction before travelling West. Since the Hellions, the Boogeymen Faction leaders fear becoming the "demons" other people believe them to be.
After their victory in gaining a territory the Boogeymen spent several decades rescuing every mutant they could and defending their borders without interest in more land, until the war for Burgundar. When negotiations failed, the Boogeymen fought the LoSPOE and Saints Factions for control of the area. Eventually they made an alliance with the LoSPOEs and with vital information from the Renegade Faction they were able to defeat the Saints as a unified force. This alliance was a vital step toward peaceful relations and developing a positive reputation with other factions.
The Boogeymen Faction Capital:
Before the Unification of the Boogeymen Faction the Adleack Mountain range was a place of refuge for the mutants. A series of caves and peaks allowed the mutants to hide from those who would hunt them. In modern times the Adleack Mountain range has grown into a semi subterranean city, which continues to be a beacon of safety for abandoned Mutants. Boogeymen who leave the mountain to travel often gaze in it's direction, as seeing the peaks through the misty sky brings great comfort.
Adleack - Addel-ak Mountain (Old World Saddleback Mountain)
The Boogeymen Faction Structure:
While the Boogeymen faction focuses heavily on equality and caring for each other, some members of Boogeymen society have more responsibilities than others. The Monarch, Queen North, was elected the official leader of the Faction by the Boogeymen Elders after the war for Burgundar; a position earned by her great skills and leadership during the battles. Since crowned, all Boogeymen wear something red in honor of her. Nobles within the faction are those recognized to have mastery of magic, they are permitted to provide council to the Queen and are expected to train other Boogeymen. Knights are those recognized to have a mastery of combat, they are permitted to provide council to the Queen and are expected to train other Boogeymen as well as lead them in battle. The remaining citizens of the faction serve as merchants, farmers, scavengers, and craftsmen, etc.
The Boogeymen Faction Laws:
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Treat others the way you wish to be treated.
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If you have extra; share, if you need more; ask.
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Fight with all of your heart, never let your Flame die.
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Be proud of who you are.
Common Boogeymen Names:
Common Boogeymen names usually relate in some way to their physical mutation.